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Messages & Battle Reports

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Messages and battle reports in the command interface

Information wins wars. Two burger-menu panels track what happened while you were away.

Messages (inbox)

Open Messages for everything sent to you:

  • Alliance invitations and membership changes.
  • Diplomacy — trade offers, nap requests, warnings.
  • Trade confirmations and partner replies.
  • System notices — colonization, hub events, production alerts.

Accept or decline invites here before they expire. Reply to players through linked actions — many messages open the relevant panel directly.

Pin messages to the quick HUD if you check mail often.

Battle reports

Open Battle report after fights involving your fleets or bases:

  • Who attacked whom and where.
  • Losses on both sides — ships destroyed, damage taken.
  • Outcome summary for sieges and fleet engagements.

Use reports to learn — repeated losses to the same neighbour mean diplomacy or fleet composition must change, not just more ships thrown in.

Reports complement the combat guide: they are the history; tactics are the lesson.

Habits

  • Clear inbox after login on busy maps.
  • Read every report from fights you initiated — blind rematch is expensive.
  • Archive mentally: message + report tell the story of your empire week.