Messages & Battle Reports

Information wins wars. Two burger-menu panels track what happened while you were away.
Messages (inbox)
Open Messages for everything sent to you:
- Alliance invitations and membership changes.
- Diplomacy — trade offers, nap requests, warnings.
- Trade confirmations and partner replies.
- System notices — colonization, hub events, production alerts.
Accept or decline invites here before they expire. Reply to players through linked actions — many messages open the relevant panel directly.
Pin messages to the quick HUD if you check mail often.
Battle reports
Open Battle report after fights involving your fleets or bases:
- Who attacked whom and where.
- Losses on both sides — ships destroyed, damage taken.
- Outcome summary for sieges and fleet engagements.
Use reports to learn — repeated losses to the same neighbour mean diplomacy or fleet composition must change, not just more ships thrown in.
Reports complement the combat guide: they are the history; tactics are the lesson.
Habits
- Clear inbox after login on busy maps.
- Read every report from fights you initiated — blind rematch is expensive.
- Archive mentally: message + report tell the story of your empire week.