Museum, Artifacts & Avatars

Beyond raw resources, commanders collect artifacts and avatars — optional power that you activate per map.
Two buildings
- Museum — artifacts dug up or bought; combat, production, and archaeology bonuses.
- Office complex — avatars (characters) with timed or permanent perks.
Both use the same idea: own globally, equip on each map separately (limited active slots).
Getting artifacts
- Archaeology expeditions — random rolls can yield artifacts (see Archaeology topic).
- Museum shop — spend Galaktikum on listed items when available.
- Some packs redeem into resources on your home map.
Using bonuses
Open the museum or office panel from the location hub:
- Recruit / buy into your inventory (account-wide).
- Activate on the current map — only equipped items count in fights and production here.
- Watch slot limits — timed items compete for slots; permanents behave differently.
Unequip or swap when your strategy changes — bonuses recalculate on next battle or production tick.
Strategy
Artifacts reward long-term play and exploration. They are not required to start, but they edge competitive commanders in tight wars or economy races.
Pair museum investments with archaeology runs and freeport Galaktikum income.